In fact, it was so popular, this game was ported to nearly every major console. Amiga, Nintendo, Commodore 64 and even the Atari Lynx had their own ports of the game. From what I've heard, the Amiga port is generally the favored port . Naturally, Sega threw their hat in the ring and created their own unique 'remix' of the game. The Sega Genesis port is a strange beast. The original arcade game had unique stages with a boss at the end, not unlike a game such as Ghosts n' Goblins. The Sega version separates the stages into segments where the goal is to reach a goal marker like Sonic the Hedgehog. More on that later.
"Unlimited Power!" |
Graphics- The graphics aren't bad, but they can be a bit bland sometimes. There are some decent background effects, but this is not a game that showcases the full power of the Sega by any means. Sonic the Hedgehog came out in the same year, and that had so much more going on in the backgrounds.
That being said, there are some decent effects in the game, particularly in the ice and lava stages. The color palette for the game is not terrible. There are bright hues of purple, blue, and red in many stages. The animation on Toki is crisp and even humorous sometimes. The other enemies are a mixed bag. Many of the bosses have very little animation at all. Two of the bosses, Eyesore and Crystal Mammoth, have virtually no animation.
Controls- The controls leave something to be desired. First off, your character moves with no urgency whatsoever. When something is dropping on your head, your character can only trundle out of the way and hope to not get hit. In addition, jumping can be a bit tricky, especially on the ice stage. It sucks. You slide all over that damn stage and can't do a thing to protect yourself. There's no room to fuck up. One hit, and you start the level all over again. Not necessarily bad controls, but very slow and takes time to get used to.
This bastard can be a real pain in the ass. |
Sound- Listen to the song below:
Gameplay- This game suffers from very slow gameplay, especially for a platformer. Compare this to something like Sonic or Rocket Knight Adventures, and this just falls flat. I have two main criticisms of this game, but they pretty much butcher the gameplay. First, the level design is horrible and sometimes cruel. There are several instances where you take a leap of faith only to have a row of spikes planted firmly in your hairy ass. Levels are riddled with dead ends and ledges that lead to nowhere. This segways into my second criticism: You can never tell what's going on around you. I can't tell you how many times I've died because I jumped in the air and some flying fuckbat decides to dive bomb at that very moment. In addition, there are many times where you just don't know what the hell is below you. Is it a piece of fruit? An extra life? Some enemy waiting to get a cheap hit? Jump down and find out.
Now that we've got that can of worms out of the way, let's talk about the actual gameplay. You walk around the levels at a snail's pace, shooting energy balls from your mouth. You can pick up powerups to change your shot, such as a flamethrower, bouncing balls, and a spread shot. There's also a pair of tennis shoes that allow you to jump very high. Don't get it. You'll end up jumping into an enemy and killing yourself.
There are several bosses in this game, and many of them are unique and fun to play. My favorite is the blatantly stereotyped black woman called Primeval.
Oh, Japan. You and your racist video games. |
Final Thoughts- This is a poor port of an already slow paced arcade game. While the graphics and sound aren't terrible, the gameplay is slow, boring, and irritating. There's many cheap kills and annoying level designs that will leave you throwing your controller on the ground. This game's not cheap, either. It will cost at least $10 to get your hands on a copy of this game. Do yourself a favor: play a better port, or even better, play a better platformer. I'll review one of the best platformers Sega has to offer next.
Rating (out of 5): **
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